<Welcome>


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My name is Kristiyan Stoyanov, and I have worked in software development as multiple different programming roles. I have professional experience with graphics programming in C++ for proprietary game engines, real-time rendering using DirectX12, shader programming in HLSL, 3D tools development with C# .NET and full-stack web development with .NET Core and JavaScript. My experience extends beyond work to hobby projects built in my free time or university coursework where I have gained practical experience with the following technologies and programming disciplines:


Projects

1/11
2/11
3/11
Procedural Terrain Generator
4/11
Procedural Terrain Generator
5/11
Procedural Terrain Generator
6/11
Procedural Terrain Generator
7/11
Procedural Terrain Generator
8/11
Raytracer
9/11
Stylized Renderer
10/11
3D Space Sandbox
11/11
3D Lawn Bowl

I'm currently open to programming opportunities.

kristiyan.stoyanov.krs@gmail.com Powered by GitHub Pages